Episode 164 - How Do You Handle Player Mounts and Horses?
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What do you do when one of your players comes to the table with a PC that has a horse, mount, or another game feature that radically changes tactical situations? Chris and Andy discuss ways you can approach mounts in a way that doesn’t cheat the player of their mount, but which also doesn’t hurt the experience for everyone else at the table.
Episode 162 - How Do You Run Wilderness Survival Games?
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What elements go into a good game focused on wilderness survival and exploration? Chris and Andy discuss, but not before a few detours to talk about Stephen King’s Dark Tower series and The Wizard of Oz.
Episode 161 - How Do You Handle Religion in Your Games?
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What does religious faith look like in your games? Do you encourage your players to make religious faith a key part of their PCs, whether or not their character class is mechanically built around it? Andy and Chris discuss–but not before a few detours into the Dune setting, Tolkien (again), and more.
Episode 160 - How Do You Game in Times of Difficulty?
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Is tabletop roleplaying “just” an escapist diversion? How and why do we approach a hobby like gaming when news and politics and life in general are so heavy and overwhelming? Chris and Andy talk about the value of creative action in times of stress.
Episode 159 - To Chase or Not to Chase Your White Whales
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Andy and Chris recap the build-a-dungeon/play-a-dungeon and then talk about their gaming plans for 2025. Andy wonders aloud about whether to “just” play D&D or to keep chasing his white whales.
It’s our annual holiday tradition–a TTRPG actual play in which we run the roleplaying scenario that we designed in the last episode! Join Chris and he GMs a motley band of heroes try to save Christmas. The game system we’re using is Caltrop Core (https://caltropcore.com/), adapted for this holiday-cheer-filled scenario!
Andy and Chris talk about the feelings they have about different methods of getting a random number. Rolling a die is great; drawing a chit from a bag is bad.
Andy and Chris talk about Baldur’s Gate 3 for too long and then Chris surprises everyone by having done a small amount of research before they discuss money in games.