Episode 132 — All About Randomness and Dice! (with guest GM Toby)
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How do you calculate odds and probabilities at the game table? What do we get out of random dice rolls and random tables? And how do dice probabilities work, anyway? We’re joined by mathematician and GM Toby, who talks with Chris about both the mechanics of probability and the ways we use randomness to have fun at the game table.
Episode 131 - Play a Dungeon - The Mice of The Artemis
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It’s part 2 of our annual Build-a-Dungeon/Play-a-Dungeon specials! Jo, Abby, Liz, and Brandon come on to play through “The Mice of The Artemis” with Chris as GM. Happy holidays everyone!
It’s the holidays so that can only mean one thing: it’s time for us to build a dungeon and then play it live on air! In this year’s Build episode, Andy and Chris are joined, yet again, by John Corey and Kyle Latino of The Splatbook!
Episode 129 - Long-running Campaigns and their Challenges
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Andy and Chris talk about The Walking Dead and videogames before diving into their topic: what questions do long-term campaigns raise that RPG rulebooks do not address?
Episode 128 - Palladium Surprise Package Unboxing and More
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With Chris temporarily away, Andy is joined by guest co-hosts John and Tim for something we’ve never done before: opening a mystery box of gaming goodness live on the air. Tim unboxes a Christmas surprise package from Palladium Books, after which we revisit one old topic and then ponder a brand new one.
Episode 127 - Are Your Games "Interesting Failures"?
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Andy and Chris take a different approach to gaming in this episode as they discuss the idea of “interesting failures”–art and experiences that don’t succeed, but that nonetheless deliver something worthwhile. After discussing Alien Resurrection, Andy’s favorite example of an interesting disaster, they move on to talk about what “interesting failure” looks like in a TTRPG campaign, and why it’s not such a bad thing at all.
Andy and Chris talk about Halloween, how to make a party harder for your players, and then about how to maintain momentum when you have long gaps between game sessions.
What do you do when your players make in-game choices you weren’t expecting? Should you try to shift them back onto your planned course, or appreciate the challenge they’re throwing your way? Chris listens as Andy describes a recent adventure that went awry (albeit in a fun way) and they discuss what could have been done differently.
Episode 124 — Do You Require Your Players To Read the Rules?
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How much rules mastery do you ask of your players? Chris and Andy discuss the unique challenge that roleplaying games present, with their often-massive rules tomes and the complicated relationship between rules and roleplaying that takes place at the game table.
Our first live episode in front of a studio (con) audience! Andy runs us through his annual Roll For Topic Swap Table Quiz. Take the quiz while listening and see you how do!